Nielsen: Chinese free-to-play games in global top 10 by revenue

2020-01-06 chinadaily.com.cn Editor:Li Yan

People take a look at the themed exhibition for Honor of Kingson July 29 in Shanghai. (Photo by Gao Erqiang/China Daily)

Global free-to-play games revenue saw a 6 percent increase to $87.1 billion last year, with Epic Games' Fortnite($1.8 billion), Nexon's Dungeon Fighter Online(1.6 billion) and Tencent's Honor of Kings($1.6 billion) ranked in the top three spots, according to a recent report from data analytics company Nielsen's SuperData Research Group.

Chinese internet giant Tencent also saw its Game for Peace($1.2 billion) and co-published League of Legends($1.5 billion) among the top 10 list.

Last Shelter: Survival, which was produced by Beijing-based Long Tech Network Limited, took the 10th place with $1.1 billion in revenue.

According to the report, world digital games revenue last year had a 3 percent year-on-year rise to hit $109.4 billion, among which free-to-play games spending accounted for 80 percent of all the revenue, thanks to strong performances from mobile games.

Chart-topping regulars like Honor of Kingsand Candy Crush Sagapromoted mobile's share of free-to-play income to 74 percent, said the report.

Besides, mobile games accounted for six of the top 10 free-to-play games by revenue, the report showed. Last year, mobile games earned $64.4 billion.

The premium games market, however, saw a 5 percent decrease last year to $18.9 billion, since there were fewer blockbuster games launched than the year 2018, the report said.

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